Perception is required for many perks, such as PE 8 for Sniper in Fallout, Fallout 2, and Fallout Tactics. In Fallout Tactics, the Perception skill is used to determine the range at which sneaking characters get detected. A combination of the Traps skill and Perception is used to detect traps on the ground. It also determines how far away they start from hostilities in random encounters. A player character with higher Perception may notice things that allow them to open up new dialogue options on occasion. ![]() ![]() Modifies: Sequence, ranged combat distance modifiers and the First Aid, Doctor, Lockpick, Traps and Pilot skills.
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